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We invite you to a Lineage 2 Interlude server with x15 rates and a Rebirth reset mechanic. The build is oriented toward comfortable crafting and farming: all locations are populated, and all forts and castles are active. Weapon augmentation, clans with their privileges, and clan academies are available. The project is intended for fans of multi-profession servers, where you can develop several professions on a single character.

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New Project
Chronicles: Interlude

L2Aradia is a high-rate PvP Lineage 2 server on the Interlude chronicles. The project belongs to the category of servers with extreme rates, where leveling and resource gathering go many times faster, so you can join combat almost immediately after entering the game. The main focus is on massive PvP battles and quick access to gear. The server features unique items, including the custom Resident set, which is not available on classic Interlude builds. This format suits players who are interested in dynamic fights without a long grind and who value high rates and non-standard content on top of the familiar Interlude mechanics.

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New Project
Chronicles: Interlude

L2 Atreus is a private Lineage 2 server on the Interlude chronicle, focused on dynamic PvP battles. The project builds on classic Interlude and enhances it with additional mechanics so that combat runs more actively from the very first minutes. The server runs on extreme rates: a fast start and accelerated progression let you avoid spending time on long leveling and move straight into battles. Your character starts ready for combat, enhancement options are available, and clan wars begin in the early stages. The main emphasis is on clan confrontations and the Olympiad arena, where the strength of every class is put to the test. A well-designed economy and reinforced PvP create an environment for those who prefer active combat over leveling alone.

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New Project
Chronicles: Interlude

A Lineage 2 server on the Interlude chronicle with x3 rates, belonging to the low-rate category. This pace of leveling implies a measured character progression and a focus on classic Interlude gameplay rather than rapid level gains. This format will suit players who appreciate unhurried leveling, team battles, and the familiar mechanics of this chronicle.

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New Project
Chronicles: Interlude

This is a Lineage 2 Interlude server with a focus on PvP. New characters appear in Giran Castle Town immediately at level 80 with noble status, and receive a starting capital of 2,000,000,000 Adena, beginner wings, and a set of consumables. When you choose the Archmage, Dominator, Storm Screamer, Soultaker, or Mystic Muse professions, you unlock unique skills with increased attack power and additional vampirism. The maximum enchant for weapons and armor is +75 with an 85% chance. Up to 5 subclasses of any class are available. The NPC buffer grants all buffs and resistances with a duration of 120 minutes and supports 100 slots, with premium buffs available; arrows are unlimited. The Last Hit rule applies to all raid bosses. Upgrade bosses (5-minute respawn) give 2 Upgrade Coins per party member; Valakas, Antharas, and Baium give from 15 to 50 RB Coins. The PvP boss in the PvP zone drops 10-20 PvP Coins, a Top Grade LS with a 15% chance, and an Ingredient of Power with a 50% chance. The Hero boss rewards you with Hero status for 24 hours. For bosses with a respawn of more than 25 minutes, a spawn announcement is made 10 minutes in advance.

Russia
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New Project
Chronicles: Interlude

A classic Lineage II server on the Interlude chronicles in MultiCraft format. The EXP/SP/Adena/Drop/Spoil/Quest rates are 100/100/100/50/50/10, and a premium account grants an x2 multiplier. The project is designed for relaxed play in the company of friends: character progression is fast, without lengthy grinding. In-game currency and donation items are available through an in-game exchanger at a fixed rate. A distinctive feature of the server is the absence of anti-cheat protection. Third-party software that is banned on most projects is allowed here: client modifications, bots (Adrenalin, L2walker and others), and packet utilities. The client has a built-in InterfaceAI that automates routine actions such as auto-enchanting equipment and skills, auto-augmentation of weapons, an additional shortcut panel, ACP, chat settings and inventory sorting. Detailed conditions and settings are published on the project forum.

Russia
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New Project
Chronicles: Interlude

L2Kaelion is a Lineage 2 server on the Interlude chronicle with the atmosphere of the 2010 classics and no-wipe operation. Main rates: Adena x5, EXP x5, SP x5. Seal Stones have a 70% chance, Drop and Spoil are x2, Quest items x1, Raid Boss Drop x2, Epic Drop x1, Manor and Fishing x1. A champion system is in place with a 5% spawn chance: a blue champion gives Drop and Spoil x10, a red one x20. Epic bosses have a fixed respawn: Ant Queen 24h ±2h, Core and Orfen 36h ±4h, Zaken 48h ±2h, Baium 5 days ±4h, Antharas 8 days ±4h, Valakas 11 days ±1h, Frintezza 48h ±1h. Regular raid bosses are weakened by 50% (except epics), and their respawn, along with Flame of Splendor Barakiel, is 1 hour. There are quick teleports to raid bosses from level 20 up to 80+. Progression is simplified: Subclass without a quest, Noblesse without a quest — it is enough to kill a raid boss on a subclass. Class change: 1st for 50,000 Adena, 2nd for 500,000 Adena, 3rd for 50,000,000 Adena. The GM Shop goes up to C-grade, the donation shop up to B-grade; trading is done with Coin of Luck, Adena, and other currencies. Among the conveniences are auto-loot and a buffer (buffs last 12 hours), protection against DDoS and bots, and constant monitoring.

Russia
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New Project
Chronicles: Interlude

A classic Lineage II Interlude server with a PvP focus. Rates: XP/SP x10, Adena x30, Drop x5, Spoil x5, Quest x2. The maximum character level is 85. At the start, your character receives top-tier NG armor and weapons, XP/SP/Drop +50% runes, and 3000 soul shots. Buff duration is 1 hour, with 32 slots and profile saving. The Community Board (Alt+B) combines the shop, teleport, services, and buffer. All epic bosses respawn within 24 hours. Subclasses are available without a quest — up to four, with any professions allowed. To obtain Noblesse, it is enough to kill the Noblesse raid boss (level 80, respawn 24 hours) and gain Hero status for one day. Enchanting: safe up to +3, maximum up to +20 for weapons, armor, and jewelry. The main currency is Adena; Festival Adena (for events and voting) and Coin of Luck are also used. Over 50 locations are available for farming and PvP — from Ruins of Agony (level 20) to Ketra Orc and Varka Silenos (level 80). The Event Director registers you for TvT, CTF, DM, and GvG events. The Olympiad is held with a minimum of 8 participants for regular battles and 6 for the 3vs3 format. There is no donation shop.

Russia
Russia
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New Project
Chronicles: Interlude

A Lineage 2 Interlude server positioned as the first Ukrainian project. Its creators focus on a friendly community and a relaxed atmosphere: a place where you can unwind with your favorite game, spend time in good company, and make new friends. If you prefer the classic gameplay of the Interlude era, this server is worth your attention.

Russia
Russia
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New Project
Chronicles: Interlude

A private Lineage II server on the Interlude chronicles, running on a closed in-house core of its own design. The project is focused on relaxed PvM-style play without any mandatory donations. The administration does not play on equal footing with the users: there are no playing game masters here, which ensures fair and equal conditions for everyone.

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New Project
Chronicles: Interlude

Interlude — the chronicle that outlived everyone

Chronicle 6: Interlude was released in 2006 and forever changed Lineage 2. NCSoft added olympiad, hero system, clan halls via auction, Seven Signs, and Dimensional Rift. But the main thing — it gave players the formula that still works today: class balance, clear rules, minimum RNG outside of over-enchanting.

Why did C6 become "that very" chronicle? It's simple. Interlude has nothing extra. No elemental system, no vitality, no Awakening overhauls. There are 31 final professions, sub-classes, epic jewelry, and PvP where the one who best knows their class wins. The private scene picked up this version instantly — and hasn't let go.

Why C6 hasn't died for twenty years

Each subsequent chronicle complicated L2: Gracia added elements and vitality, GoD overhauled classes into Awakening system. Some players accepted the changes, some didn't. Interlude remained for those who want classic without compromises. Server files are polished to perfection, bugs are known and documented, and there are more build manuals than for any other chronicle.

On private servers, Interlude consistently ranks in the top-2 by popularity alongside High Five. At the same time, the entry threshold is lower: mechanics are more transparent, learning curve is smoother.

What you'll get on an Interlude server

31 sub-classes, Noblesse via quest chain, hero contention via olympiad. SA-weapon defines the build, augmentation grants powerful active skills to the best of the best. Epic RB (Antharas, Valakas, Baium, Zaken, Frintezza) — clans wage real wars for jewelry from them.

Castle Siege on Interlude is canonical. Without custom frills of later chronicles: everything comes down to tactics, force deployment, alliance coordination. Mass-PvP feels fair — organization wins, not the one who spent the most money.

Classes and meta: who rules on C6

In mass-PvP, Necromancer, Bishop (holding), and Spellhowler and Sorcerer (AoE damage) dominate. Daggers — Treasure Hunter and Abyss Walker — best choice for 1v1 and solo farming. Tanks (Dark Avenger, Paladin) hold the front on sieges, Warlord and Overlord carry clan content. BD + SWS — mandatory combo for any party.

Archer meta on Interlude is controversial: archers are strong in skilled hands but forgive mistakes less than daggers. Healer without a party is useless, but in a group — indispensable.

Who Interlude appeals to

Those who experienced L2 in 2006–2010 and want to return "home." Hardcore players for whom vitality and auto-fight are dirty words. Players not ready to deal with the multi-layered systems of GoD and Essence, but just log in, gather a party, and head to siege. If you need pure L2 — Interlude is exactly that.

ParameterInterlude (C6)High Five (CT2.6)Gracia FinalClassic
Third-class professions313634Base
OlympiadClass + non-classClass + non-classClass + non-classSimplified
Elemental systemNoFullYesNo
VitalityNoYesYesNo
SA-weaponYes, key mechanicYesYesNo
Auto-fightNoNoNoNo