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The server runs on the Interlude chronicle in Multicraft format with x100 rates. Multipliers: XP/SP x100, Adena x100, Drop x250, Spoil x250, Quest x40 (increased only for a portion of the quests), Raid Boss x10, Seal Stone x30. Your profession is granted automatically, and your character starts in Dion in top NG gear and with 100k Adena. The necessary teleports have been added in Giran Castle, and infinite mana potions and arrows are available. A subclass is granted without a quest, and up to 5 subclasses are available. The Nobless quest is shortened, and the ingredients are sold in the GM shop. Among the NPCs there is a GM shop up to grade B, an auctioneer, and a buffer with profile saving. Enchant: weapons up to +16, armor and jewelry up to +12. Life Stone: top 10%, high 7%, mid 5%, low 3%. Castle sieges take place on Saturdays and Sundays, and a cash prize is provided for capturing Aden. The Olympiad runs from 18:00 to 00:00 Moscow time, with a 2-week period and an enchant limit of +6. PvP zones are implemented at the epic bosses. Alive from the start are Ant Queen (24 h ±1 h), Core and Orfen (36 h ±1 h), Zaken and Frintezza (48 h ±1 h), Baium (5 days), Antharas (8 days), and Valakas (11 days). Entry to the Ant Nest is closed to characters level 49+, and to Devil Isle for level 69+.

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New Project
Chronicles: Interlude

A PvP Lineage 2 Interlude server with x10.000 rates and a number of custom additions. Enchant: safe up to +25, maximum up to +75, with a success chance of about 95%. On failure, the enchant resets to +25. A new character is created right away at level 80 and with 2kkk Adena. Content: armor and weapons from other chronicles and games, as well as unique equipment - 4 tiers of armor, 4 tiers of weapons, 3 tiers of jewelry, 3 tiers of helmets, 3 tiers of wings, and 2 tiers of tattoos. New monsters, bosses, and NPCs have been added, along with convenient shops, a global gatekeeper and a buffer with profiles, unique quests, and in-game currencies. Gameplay features: automatic events (TvT, CTF, and others), buffs do not disappear after death, PK drop is present, unlimited soulshots and arrows, and no penalties for clan actions. When taking a subclass, the character stays at level 80, and the profession is chosen in a couple of clicks from a separate NPC. Title coloring for PvP and equipment coloring are available. Account security: password protection and the .menu command.

Russia
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New Project
Chronicles: Interlude

A classic PvP server on the Interlude chronicles with XP/SP/Adena rates of x1200 and Quests x3. The start is made easier: 50kk Adena, level 20, Adena/Gold Bar conversion skills, and Noblesse Blessing. Item Grade penalties and all clan penalties have been removed. Buffs last 2 hours, with 40 slots allocated for them. Maximum enchant: weapons +20, armor +20. The chance up to +12 is 60%, after that 40%. Safe enchant is +3, and +4 for full-body armor. Subclass is available without a quest, with up to 5 subclasses allowed. The Noblesse raid boss (Flame of Splendor Barakiel) and its guards have been raised to level 80, with a 2-hour respawn. The Olympiad runs for 2 weeks, starting at 18:00 with an enchant limit of +7. Sieges take place every weekend with automatic bonuses in the form of Coin of Luck for castles. All Raid Bosses are level 80: they drop Top-Grade Life Stone Level 76 and Secret Book of Giants (from the tyrannosaurus the Life Stone chance is 30%, with a 3-minute respawn). Epic Bosses are level 80, there are AOE and PvP zones, and the chance for epic jewelry is 100%. Ketra and Varka monsters drop Gold Bar with a 10% chance. Every hour there are events without your full buff dropping. There is also protection after teleportation, BlockBuff, and a .menu panel.

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New Project
Chronicles: Interlude

Alltar is a Lineage 2 project whose history began in 2015. The server runs on the Interlude chronicle in the MultiCraft format with x100 rates. Over the years of development, the team has brought the project in line with the demands of the modern community and created a full-fledged game world designed for large-scale battles and epic conquests. The high rates speed up character progression, allowing you to move on to mass PvP and sieges more quickly.

Russia
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New Project
Chronicles: Interlude

Arkada is a Lineage 2 Interlude server with x100 rates. Rates: XP x100, SP x100, Adena x100, Drop Items x30, Spoil x25, Quest x15, Raid x10. A Premium Account is available with increased bonuses: XP, SP and Adena x200, Items x60, Spoil x50, Quest x15, Raid x15. Unique NPCs: Buffer, Game Shop, Donate Shop, Mammon, Auctioner, Global Gatekeeper, Class Master. There are 36 buff slots available, the buff duration is 2 hours, and separate slots are dedicated to debuffs. Offline trading and crafting are implemented, items have no weight, and the inventory holds 250 slots. Enchant: the chance with regular scrolls is 60%, and with blessed scrolls 65% on all items. The maximum weapon enchant is +16, and armor and jewelry +12. The number of subclasses is up to 5, obtained without a quest. A-grade recipes are purchased for Festival Adena, which drops from monsters above level 76 with a 5% chance and from raid bosses of level 76+. The server has champion mobs of two kinds (Small x3, Strong x5) with enhanced stats and increased rewards starting from level 76. The chance to get a skill on a weapon from an LS: TOP 10%, HIGH 7%, MID 5%, Life 3%. The Olympiad period is 2 weeks, and protection against point manipulation is provided. TVT, CTF, Deathmatch and Fight Club modes are available, as well as sieges. Account protection, IP/HWID binding and a secondary character password are implemented.

Russia
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New Project
Chronicles: Interlude

The server runs on the Interlude chronicles in a classic setup. The following rates are active: EXP x7, SP x7, Adena x5. The maximum enchant for weapons is up to +16, and for armor and accessories up to +14. The success chance for weapons up to +10 is 55%, and 45% beyond that; for items up to +8 it is 50%, and 40% beyond that. The safe enchant is set at +3, and for full-body armor at +4. You may enchant in a single slot. For a PvP victory you receive a reward — a PvP coin. Protection against cheating from a single IP and HWID is implemented, as well as binding the account to the computer. There is no entry of annoying passwords at login.

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New Project
Chronicles: Interlude

Battlekings is a Lineage 2 Interlude chronicle server with x100000 rates and numerous additions to the classic game. The project offers 9 types of unique armor, 9 types of wings and helmets, as well as 5 types of unique weapons with 4 upgrade levels. The equipment system is complemented by jewelry of 4 levels and a separate Power jewelry set, as well as Mage and Warrior tattoos of 4 levels. Additional enhancement skills are available for characters. The world is inhabited by 12 new raid bosses. Class balancing has been carried out, so you can play whichever character suits you best. Among the activities, classic events and the Olympiad await you, and sieges and the Olympiad take place every 7 days.

Russia
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New Project
Chronicles: Interlude

Cassiel is a Lineage 2 Interlude chronicle server with XP/SP x100, Adena x75, Drop x100, and Spoil x20 rates. The buffer offers 32+4 slots, and buff duration is 2 hours. Maximum enchant is capped at +16/+16/+16. Up to 3 subclasses are available (subclasses are obtained via a quest), and the third profession is also unlocked through a quest. The chance to obtain a skill from a Life Stone depends on the stone's grade: Life — 3%, Mid — 5%, High — 7%, Top — 10%. This setup preserves the value of enchanting and high-grade stones while keeping a comfortable leveling pace.

Russia
Russia
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New Project
Chronicles: Interlude

The server runs on the Interlude chronicles with x10000 rates in the classic genre. The Nobless quest is shortened, reagents are available in the GM shop, and professions are granted in a single click. A configurable autoloot is provided (except for bosses and PK), along with obtaining a subclass without a quest. The maximum item enchant is capped at +18, and on the Olympiad a limit of +7 applies. There are 32 buff slots and 4 Divine Inspiration slots available; a full set of buffs lasts 2 hours with profile support. A Nobless raid boss respawn every 2 hours is implemented, and the raid boss level is raised to 80. Inventory capacity is increased, and excess drop is removed. Hero status is granted once every two weeks, and account binding by hardware (.bindhwid) is provided. TvT, CTF, and GvG auto-events are held regularly, and epic boss respawn matches the official server. The catalog voting bonus is credited automatically.

Russia
Russia
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New Project
Chronicles: Interlude

Devianne is a Lineage 2 Interlude chronicle server running on a proven build. The gameplay is optimized, and updates and refinements are introduced regularly. Project features: - 24/7 uptime and 24/7 technical support. - A unique buffer with a full set of buffs lasting one hour. - A unique GM shop with items up to B-grade. - Regular events from the administration. The project is designed for comfortable and stable play. Join us.

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New Project
Chronicles: Interlude

Interlude — the chronicle that outlived everyone

Chronicle 6: Interlude was released in 2006 and forever changed Lineage 2. NCSoft added olympiad, hero system, clan halls via auction, Seven Signs, and Dimensional Rift. But the main thing — it gave players the formula that still works today: class balance, clear rules, minimum RNG outside of over-enchanting.

Why did C6 become "that very" chronicle? It's simple. Interlude has nothing extra. No elemental system, no vitality, no Awakening overhauls. There are 31 final professions, sub-classes, epic jewelry, and PvP where the one who best knows their class wins. The private scene picked up this version instantly — and hasn't let go.

Why C6 hasn't died for twenty years

Each subsequent chronicle complicated L2: Gracia added elements and vitality, GoD overhauled classes into Awakening system. Some players accepted the changes, some didn't. Interlude remained for those who want classic without compromises. Server files are polished to perfection, bugs are known and documented, and there are more build manuals than for any other chronicle.

On private servers, Interlude consistently ranks in the top-2 by popularity alongside High Five. At the same time, the entry threshold is lower: mechanics are more transparent, learning curve is smoother.

What you'll get on an Interlude server

31 sub-classes, Noblesse via quest chain, hero contention via olympiad. SA-weapon defines the build, augmentation grants powerful active skills to the best of the best. Epic RB (Antharas, Valakas, Baium, Zaken, Frintezza) — clans wage real wars for jewelry from them.

Castle Siege on Interlude is canonical. Without custom frills of later chronicles: everything comes down to tactics, force deployment, alliance coordination. Mass-PvP feels fair — organization wins, not the one who spent the most money.

Classes and meta: who rules on C6

In mass-PvP, Necromancer, Bishop (holding), and Spellhowler and Sorcerer (AoE damage) dominate. Daggers — Treasure Hunter and Abyss Walker — best choice for 1v1 and solo farming. Tanks (Dark Avenger, Paladin) hold the front on sieges, Warlord and Overlord carry clan content. BD + SWS — mandatory combo for any party.

Archer meta on Interlude is controversial: archers are strong in skilled hands but forgive mistakes less than daggers. Healer without a party is useless, but in a group — indispensable.

Who Interlude appeals to

Those who experienced L2 in 2006–2010 and want to return "home." Hardcore players for whom vitality and auto-fight are dirty words. Players not ready to deal with the multi-layered systems of GoD and Essence, but just log in, gather a party, and head to siege. If you need pure L2 — Interlude is exactly that.

ParameterInterlude (C6)High Five (CT2.6)Gracia FinalClassic
Third-class professions313634Base
OlympiadClass + non-classClass + non-classClass + non-classSimplified
Elemental systemNoFullYesNo
VitalityNoYesYesNo
SA-weaponYes, key mechanicYesYesNo
Auto-fightNoNoNoNo