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A Lineage 2 Interlude chronicle server with x10 rates (mid-rate). The project is focused on stable and steady gameplay: the administration keeps the server running smoothly and gradually adds improvements. New players are provided with a starter bonus and a premium reward. If you are looking for a calm and predictable experience on classic Interlude, this server is worth considering.

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Chronicles: Interlude

A Lineage 2 Interlude server with x1200 rates in an extreme-rate format. Your character is created right away at level 78 in Goddard, already buffed and wearing +16 equipment. Enchanting and gear. The maximum item enchant is 18/16/16, but you do not need to enchant anything yourself: everything is sold already at +16. Apella sets have stats on par with DC robe, along with Draconic and Tallum heavy. Dynasty weapons and armor with DC, TM, IC stats (+5%) are available in the shop for in-game currency, and the Hero weapon (Infinity) is stronger than Dynasty. Mage and fighter tattoos grant +10%. Currency and earning. The main currency is FA (Festival Adena): you obtain it in Varka, from raid bosses, by taking part in events, and in PvP. For a PvP kill you receive 3 FA and 5 CP. Voting in the MMOTOP rating grants 100-250 FA and 100 CP potions. Buffs and skills. The buffer supports 80 slots, and buff duration is 1 hour. Buffs do not fade after death, even without Noblesse. Premium buffs are available for Festival Adena. When you create a character, you are granted the Noblesse, Block Buff skills and an exchanger. The chance to obtain a skill from Mid-LS and Top-LS is 40% and 65%. Farming and raid bosses. The main farming zone is Varka: Adena (100% chance), Festival Adena (70%), GoldBar (3%), Gold and Silver powders (7% and 10%), Gold and Silver Coin (3% and 6%), as well as Giant's books and CP potions. On Dino Island, tyrannosaurs drop Top-LS 76 (90% chance), and pteranodons drop Mid-LS 76 (70%). The respawn time of ordinary raid bosses is 1 to 2 hours. Clans and sieges. A clan is created right away at level 8, clan skills are bought for FA, and there are no clan penalties. Sieges take place every 7 days; for capturing the Aden, Goddard and Giran castles a clan receives an automatic reward of 30 Coin of Luck. The maximum number of clans in an alliance is 3. Clan hall bids and rent are paid in Adena. Additionally: a maximum of 5 subclasses without a quest, LS transfer, weapon transfer with LS, and an auction.

Russia
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Chronicles: Interlude

This is an Interlude chronicle server in a PvP format with x50 rates and multi-profession. The maximum enchant for weapons, armor, and jewelry is up to +100, with safe enchant at +40. The enchant chance is 85% up to +45, and 50% beyond that. When you capture a castle, a bonus system that increases stats is provided for all members of the clan. The Olympiad cycle lasts one week, and the Olympiad is classic, with a well-developed Olympiad shop. Sieges take place every week. All raid bosses are level 80, with a respawn time of 4 to 5 hours, and their drop includes Life Stones and raid boss coupons. The chance of a skill proc when augmenting a weapon is 15%. A unique buffer with profile saving is available: 80 buff slots, with a buff duration of 5 hours. Subclass is obtained without a quest. Unique weapons, sets, jewelry, wings, and accessories with upgrade options are available. Automatic skill learning is implemented, including fishing skills. Soulshots and arrows are unlimited, and enlarged mana potions restore 1000 MP each. The project's key feature is multi-profession: a character of any class can learn balanced skills from all professions. All new additions can be upgraded.

Russia
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Chronicles: Interlude

Lineage2.pp.ua is a Lineage 2 server on the Interlude chronicle with additions, designed for PvP and active gameplay. The project runs on an in-house build and offers high rates (x50000), which lets you level up your character quickly and focus on battles. The main emphasis is on PvP content: massive battles, ganks, and constant dynamics without lengthy grinding. Players have access to unique mechanics and extra features beyond standard Interlude. The administration keeps the server running stably 24/7 and provides technical support to players. This format suits those looking for a high-rate server to play with friends and who enjoy intense PvP battles.

Russia
Russia
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New Project
Chronicles: Interlude

This is a Lineage 2 Interlude PvP server with additional features. The x50000 rates are designed for a fast start and powerful characters: leveling is very quick, and the main focus is on massive battles. Item enchanting is done through a special enchanter with a guaranteed success chance, which removes the element of randomness when upgrading your gear. The server offers a set of its own mechanics. The PvP Rank system increases your character's rating and stats for the battles you take part in. Runes can be bought and upgraded for additional stat boosts, and this mechanic works for all classes. A custom skill manager unlocks additional skills, while epic jewelry, starting from level 3, requires upgrading at a dedicated NPC. The gameplay is further complemented by an achievement system with rewards for activities, unique raid bosses, regular events, and the Olympiad. The project is focused on dynamic fun and open massive PvP.

Russia
Russia
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New Project
Chronicles: Interlude

The server runs on the Interlude chronicles, the classic version of Lineage 2. Rates: EXP x1200, SP x1200, Adena x3000. Your class is granted for free, which speeds up your character's development. Enchant: the maximum is +18 for weapons and +12 for armor and jewelry. The enchant chance for weapons up to +10 is 76% and 60% beyond that; for armor and jewelry up to +8 it is 76% and 60% beyond that. Safe enchant is +3, and +4 for full body armor. For comfortable play you have access to an NPC buffer, a convenient shop, an in-game auction, mail, and the ALT+B panel. For PvP victories you receive a PvP coin, with protection against boosting from a single IP/HWID. As your PvP count grows, your nickname changes color. Your account is protected by a double-password system and a binding to your computer.

Russia
Russia
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New Project
Chronicles: Interlude

A Lineage 2 server on the PTS platform, Interlude chronicles, with rates of Exp x1200, SP x1200, Adena x1200. At the start you receive level 39 and 1kkk of Adena, there is no further leveling, and level 80 is obtained through the GM Shop. Grade Penalty and the weight limit have been removed, the subclass quest is cancelled (up to 10 subclasses), the noblesse quest is simplified, and the respawn of level 80 raid bosses is 1 hour. Clan skills are learned without items, clan penalties are cancelled, a clan war requires 15 members, and the Olympiad is weekly. The maximum enchant is 20/15/15 with a chance from 80% down to 35% depending on the level; at 21/16 the item breaks with a 100% probability. Sieges are weekly. Level 80 raid bosses drop 1-3 Life Stones, the augmentation chance is 25%, epic bosses are level 80, and champion mobs drop Gold Bar. Buff duration is 2 hours with 36 slots, buffs do not disappear on death even without noblesse, and there is a Block Buff. The Goddard PvP zone borders the peaceful Einhasad Temple zone. Auto-learning of skills, auto-loot, and quality geodata are implemented. The .adena and .gold commands exchange Gold Bar for 1kkk of Adena and back, there is account binding, a daily auto-restart at 5:00 MSK, and protection against cheating programs.

Russia
Russia
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New Project
Chronicles: Interlude

Lanera is a Lineage 2 Interlude server in the Classic PVP format with EXP and Adena rates of x2000. Consumables are unlimited: shots and arrows are infinite. Top-tier level 76 Life Stones drop from Tyrannosaurs with the official chance, and the probability of obtaining a skill for High and Top LS is 7%. In the Ketra Orc Outpost and Varka Silenos Outpost locations, mobs drop a large amount of Adena, which you can spend on useful items in the in-game shop. The server hosts Team vs Team events with a reward of festival Adena. A convenient buffer with profiles and buffs from three professions is available, including Malaria, Flu, and resistances. A GM shop, an auction, and mail are implemented. The subclass quest is not required, and the Nobless quest is simplified.

Russia
Russia
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New Project
Chronicles: Interlude

This Lineage II server runs on the classic Interlude chronicle. The EXP, SP, and Adena rates are set to x10000, making leveling and resource accumulation extremely fast. The safe enchant holds up to +4. The maximum weapon enchant level is +25, with the success chance up to +16 being 80% and higher than that 60%. For armor the maximum is +20: up to +14 the success chance is 80%, and beyond that 60%. All regular raid bosses are level 80, and their respawn time ranges from 12 to 24 hours. Top-Grade Life Stones are available from level 76, and Giant's Codex books drop with a 100% chance. Automatic events take place on the server every hour. After teleporting, your character receives protection for 5 seconds.

Russia
Russia
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New Project
Chronicles: Interlude

The server runs on the Interlude chronicles in a multi-profession format with additions. Rates: Exp x10000, SP x10000, Adena x1, Drop x1. The start is simplified: new characters appear in Giran at level 80, carrying 2kkk Adena and newbie wings. In the inventory of each character there is a special buff (fire wizard and water wizard), as well as Light Armor Mastery and Weapon Mastery (1 level each). You can take all three professions from a professional manager without a quest. Enchant: maximum +75, safe +15. The enchant chance with a Blessed scroll is 93%, and with a crystal scroll 100% (you can obtain it in-game). Enchant scrolls drop in the lairs of Antharas, Valakas, and Baium. Mechanics: buffs do not disappear after death, auto-learning of skills and auto-loot are available, along with unlimited Soulshots and Spiritshots. Enchant scrolls and Life Stones stack into a single stack, and mana potions restore 5000 MP. The duration of all buffs is 2 hours, with 100 slots allocated for buffs. All armor types work with Light Armor Mastery. A full free buffer with Malaria and Flu is included. Additions: 4 levels of new armor, 4 levels of new weapons, 4 levels of tattoos each for mage and warrior, new helmets, masks, and wings, dyes +5 to all stats, as well as new monsters and raid bosses.

Russia
Russia
Details
New Project
Chronicles: Interlude

Frequently Asked Questions

Interlude is simpler and "purer": no elements, vitality, instances like Kamaloka. Fewer sub-classes (31 vs 36), but PvP balance is considered reference. HF has deeper content, Interlude — deeper spirit.

x3–x15 for full play with farming and sieges. x50–x100 — accelerated start, PvP in a couple days. x1000+ — pure PvP without leveling, but gets boring fast.

More than ever. New servers open every week, according to server administrators, major projects draw a high online count at launch. Community is alive, guides are up-to-date, donat is usually cosmetic.

Templar (Dark Avenger) — durable, simple to control, useful in party and solo. For farming — Tyrant or Destroyer. For PvP — Treasure Hunter, if ready to learn.

Yes. On most servers, Noblesse quest available after 75+ level. On x100+ rates, often given for free.

Become Noblesse, wait for olympiad period (usually a month), sign up via NPC in cities. Win fights — earn points — become class hero.

Depends on what you're looking for. Want nostalgia and pure PvP without extra systems — Interlude. Want more PvE content and leveling depth — <a href="https://l2.bestgames.to/high-five">High Five</a>. Both options are alive and relevant.

SA (Special Ability) — inserting a stone into a weapon, gives passive effect (Focus, Haste, Health). Augmentation — random bonus when modifying weapon via Life Stone. Can give an active skill — on Interlude, this is one of the main endgame goals.

Interlude — the chronicle that outlived everyone

Chronicle 6: Interlude was released in 2006 and forever changed Lineage 2. NCSoft added olympiad, hero system, clan halls via auction, Seven Signs, and Dimensional Rift. But the main thing — it gave players the formula that still works today: class balance, clear rules, minimum RNG outside of over-enchanting.

Why did C6 become "that very" chronicle? It's simple. Interlude has nothing extra. No elemental system, no vitality, no Awakening overhauls. There are 31 final professions, sub-classes, epic jewelry, and PvP where the one who best knows their class wins. The private scene picked up this version instantly — and hasn't let go.

Why C6 hasn't died for twenty years

Each subsequent chronicle complicated L2: Gracia added elements and vitality, GoD overhauled classes into Awakening system. Some players accepted the changes, some didn't. Interlude remained for those who want classic without compromises. Server files are polished to perfection, bugs are known and documented, and there are more build manuals than for any other chronicle.

On private servers, Interlude consistently ranks in the top-2 by popularity alongside High Five. At the same time, the entry threshold is lower: mechanics are more transparent, learning curve is smoother.

What you'll get on an Interlude server

31 sub-classes, Noblesse via quest chain, hero contention via olympiad. SA-weapon defines the build, augmentation grants powerful active skills to the best of the best. Epic RB (Antharas, Valakas, Baium, Zaken, Frintezza) — clans wage real wars for jewelry from them.

Castle Siege on Interlude is canonical. Without custom frills of later chronicles: everything comes down to tactics, force deployment, alliance coordination. Mass-PvP feels fair — organization wins, not the one who spent the most money.

Classes and meta: who rules on C6

In mass-PvP, Necromancer, Bishop (holding), and Spellhowler and Sorcerer (AoE damage) dominate. Daggers — Treasure Hunter and Abyss Walker — best choice for 1v1 and solo farming. Tanks (Dark Avenger, Paladin) hold the front on sieges, Warlord and Overlord carry clan content. BD + SWS — mandatory combo for any party.

Archer meta on Interlude is controversial: archers are strong in skilled hands but forgive mistakes less than daggers. Healer without a party is useless, but in a group — indispensable.

Who Interlude appeals to

Those who experienced L2 in 2006–2010 and want to return "home." Hardcore players for whom vitality and auto-fight are dirty words. Players not ready to deal with the multi-layered systems of GoD and Essence, but just log in, gather a party, and head to siege. If you need pure L2 — Interlude is exactly that.

ParameterInterlude (C6)High Five (CT2.6)Gracia FinalClassic
Third-class professions313634Base
OlympiadClass + non-classClass + non-classClass + non-classSimplified
Elemental systemNoFullYesNo
VitalityNoYesYesNo
SA-weaponYes, key mechanicYesYesNo
Auto-fightNoNoNoNo