Hardcore is a Lineage 2, High Five private server listed in the BestGames rating.
It runs on the High Five chronicle. Browse every High Five project — and compare it with Hardcore — in one place, or see all versions in the Lineage 2 chronicles section.
Read the description and reviews below to decide if Hardcore fits your playstyle, then vote to support it in the rating.
A server on the High Five Part 5 chronicle with reworked gameplay, altered classes and mechanics. Rates: EXP x1000, Adena x1200. You start at level 40 with 50kk Adena, and within a day you can reach level 84 and gather decent gear.
The maximum enchant is +15. A standard ALT-B is available with a shop, buffer and teleport. You can augment any item, collecting the stats you need to strengthen your character. Buffs do not disappear after death.
Auto-clicking loses its purpose: potions have been replaced with elixirs that have a long cooldown, but characters have a noticeably increased CP regeneration. 99% of skills now always land, provided the target has not used a resist or invulnerability beforehand; skill durations and cooldowns have been adjusted. A diminishing returns system has been introduced, along with a trinket for breaking out of crowd control.
More than 300 useless skills have been removed, new skills have been added to classes from level 50, and more than 90% of the rest have been changed. After level 76 the play style differs noticeably from ordinary servers: a single class may have different rotations and stat priorities depending on your goals. The project was made by players for players.
The maximum enchant is +15. A standard ALT-B is available with a shop, buffer and teleport. You can augment any item, collecting the stats you need to strengthen your character. Buffs do not disappear after death.
Auto-clicking loses its purpose: potions have been replaced with elixirs that have a long cooldown, but characters have a noticeably increased CP regeneration. 99% of skills now always land, provided the target has not used a resist or invulnerability beforehand; skill durations and cooldowns have been adjusted. A diminishing returns system has been introduced, along with a trinket for breaking out of crowd control.
More than 300 useless skills have been removed, new skills have been added to classes from level 50, and more than 90% of the rest have been changed. After level 76 the play style differs noticeably from ordinary servers: a single class may have different rotations and stat priorities depending on your goals. The project was made by players for players.
| Name | Country | Online | Chronicles | Type | Rate | New Servers | Russian Servers | International Servers | Vote |
|---|---|---|---|---|---|---|---|---|---|
| Hardcore |
Russia
|
0 | High Five |