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Lineage 2 Interlude+ Servers


Custom IT maxed out for those who've seriously outgrown the classics. Beloved C6 mechanics, but with new instances, reworked classes, and lively endgame without soul-crushing grind in FoG. Pick a server with smart addons and dive into proper mass-PvP. ⚔️🛡️
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NEW OPENING - 03/01/2026!!! TOP 1 CUSTOM CRAFT-PVP SERVER, AUTO FARM, AUTO SPOIL, REAL BALANCE, MAX ONLINE! REBIRTHS, TALENTS, KAMALOKA, HELLBOUND, MANTRAS, DYNASTY, VESPER, LEVIATHAN, DOLLS, TALISMANS

Russia
Russia
Details
6 Months
Type: Multicraft
Chronicles: Interlude+
Rate: x100

What is this beast Interlude+ in our reality?

Officially, no such chronicle ever existed from the Koreans. Interlude+ is purely the brainchild of private servers, taking the rock-solid C6 client as the base and carefully layering custom addons on top. Classic Inter was awesome at first, but blatantly suffered from a lack of endgame content after level 80. Today, in 2026, "plus" servers are picked by oldfags sick to death of pulling the same rooms in Imperial Tomb for days on end, but who flat-out refuse to switch to overloaded High Five. Here, you get the good old C6 combat physics, but with expanded and reworked farming frameworks.

How the custom Inter format evolved

About ten years ago, freeshard admins realized a key thing: plain nostalgia isn't enough to hold online players. Wild experiments began: they ported gear from Gracia (like Dynasty sets) onto the C6 base, added Labyrinth of Abyss, and even partially introduced the elemental system (Attribute System). Now, Interlude+ is an established standalone genre with its own tight community. It's a solid attempt at the "Ideal Interlude," fixing NCSoft's obvious flaws and adding high-level solo activities.

Features of Interlude+ servers: pros and pitfalls

The main curse of any IT+ server is the admins' sense of balance. On one project, they elegantly add a couple instances like Kamaloka for solo grinders and rebalance dead classes like Crafter (Maestro). On another, they turn beloved Lineage into a Frankenstein dumpster with NPC buffers, Aion wings, and cannons dealing x10000 damage. So read the patch notes on the forum carefully before starting.

Mechanics: rebalance, new spots, and PvP

Usually on a good "plus," they fix the innate OPness of daggers (Daggers) under full buffs and hard-nerf cancel mages (SpS and Sorcs) to let melee breathe in mass-PvP. Olympiad (Grand Olympiad) is often refined with strict anti-overflow protection, old spots are redrawn for hardcore farm zones. Epic Jewelry from Antharas or Valakas still hits hard, but they might add custom RBs with unique clan-only drops alongside the classics.

Who is Interlude Plus perfect for?

If you're a veteran who knows every bush in Dion blindfolded, but pure classic monotony makes you nauseous—this format will hit the spot. Interlude+ is made for folks who genuinely love uncompromising clan wars (Clan War) and castle sieges (Castle Siege) on the old engine, but want an alternative to mindless macro standing. There's always something to do here, even if you play strictly solo on weekend evenings.

Comparison: Pure Interlude vs Interlude+

Gameplay Aspect Classic Interlude (C6) Interlude+ Format (custom) High Five (CT2.6)
Endgame farm (80+) FoG, IT, dry Varka and Ketra Custom locations and top mob balancing LoA, Karik Circle, ZI, SOA
Instance Availability Pagan Temple, basic instance stubs Often quality Kamaloka and Rift ports Full lab set, Zaken 83, Twins
Level Cap and Classes 80 lvl cap, 31 classes (no Kamael) Usually 80 lvl with hard server meta rebalance 85 lvl cap, Kamael race intro
Olympiad Hardcore classic, farmer twisting floods Altered hero rewards, arena and class protection Huge arenas with pillars, 3v3 fights

FAQ: Questions on custom servers

Can you farm properly on Interlude+ without CP (parties)?

Yes. Strong instance ports (like Kamaloka) and custom daily quests make solo gameplay way more profitable and stable than on regular C6. Plus, many projects have decent offline trade and premium buffers for quick starts.

What about rates? Only x1200 PvP servers here?

Not at all. Mid-rates Interlude+ (x50, x100) are hugely popular now, where admins carefully build a long-term economy with crafting and spoiling, balancing on the edge between hardcore and fun.

Does classic augmentation (LS) work here?

Yes, landing top skills via Life Stone (Augmentation) is still crucial for Olympiad control. However, "plus" server admins can tweak LS drop rates or add new passives not in the original.

Do they add sub-class certification like in Gracia?

On some advanced servers—yes. Devs skillfully port sub-class passives to main, radically changing builds (e.g., getting Celestia from a buffer sub-class).

How fast do you get Noble status and then Noblesse?

Depends on the project. Admins usually simplify the standard hero quest, reducing Barakiel respawn or adding alt quests (or shop), so top alliances don't monopolize hero status forever.