A Lineage 2 Interlude chronicle server with x10 rates (mid-rate). The project is focused on stable and steady gameplay: the administration keeps the server running smoothly and gradually adds improvements. New players are provided with a starter bonus and a premium reward. If you are looking for a calm and predictable experience on classic Interlude, this server is worth considering.

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Chronicles: Interlude

A Lineage 2 Interlude server with x1200 rates in an extreme-rate format. Your character is created right away at level 78 in Goddard, already buffed and wearing +16 equipment. Enchanting and gear. The maximum item enchant is 18/16/16, but you do not need to enchant anything yourself: everything is sold already at +16. Apella sets have stats on par with DC robe, along with Draconic and Tallum heavy. Dynasty weapons and armor with DC, TM, IC stats (+5%) are available in the shop for in-game currency, and the Hero weapon (Infinity) is stronger than Dynasty. Mage and fighter tattoos grant +10%. Currency and earning. The main currency is FA (Festival Adena): you obtain it in Varka, from raid bosses, by taking part in events, and in PvP. For a PvP kill you receive 3 FA and 5 CP. Voting in the MMOTOP rating grants 100-250 FA and 100 CP potions. Buffs and skills. The buffer supports 80 slots, and buff duration is 1 hour. Buffs do not fade after death, even without Noblesse. Premium buffs are available for Festival Adena. When you create a character, you are granted the Noblesse, Block Buff skills and an exchanger. The chance to obtain a skill from Mid-LS and Top-LS is 40% and 65%. Farming and raid bosses. The main farming zone is Varka: Adena (100% chance), Festival Adena (70%), GoldBar (3%), Gold and Silver powders (7% and 10%), Gold and Silver Coin (3% and 6%), as well as Giant's books and CP potions. On Dino Island, tyrannosaurs drop Top-LS 76 (90% chance), and pteranodons drop Mid-LS 76 (70%). The respawn time of ordinary raid bosses is 1 to 2 hours. Clans and sieges. A clan is created right away at level 8, clan skills are bought for FA, and there are no clan penalties. Sieges take place every 7 days; for capturing the Aden, Goddard and Giran castles a clan receives an automatic reward of 30 Coin of Luck. The maximum number of clans in an alliance is 3. Clan hall bids and rent are paid in Adena. Additionally: a maximum of 5 subclasses without a quest, LS transfer, weapon transfer with LS, and an auction.

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Chronicles: Interlude

This is an Interlude chronicle server in a PvP format with x50 rates and multi-profession. The maximum enchant for weapons, armor, and jewelry is up to +100, with safe enchant at +40. The enchant chance is 85% up to +45, and 50% beyond that. When you capture a castle, a bonus system that increases stats is provided for all members of the clan. The Olympiad cycle lasts one week, and the Olympiad is classic, with a well-developed Olympiad shop. Sieges take place every week. All raid bosses are level 80, with a respawn time of 4 to 5 hours, and their drop includes Life Stones and raid boss coupons. The chance of a skill proc when augmenting a weapon is 15%. A unique buffer with profile saving is available: 80 buff slots, with a buff duration of 5 hours. Subclass is obtained without a quest. Unique weapons, sets, jewelry, wings, and accessories with upgrade options are available. Automatic skill learning is implemented, including fishing skills. Soulshots and arrows are unlimited, and enlarged mana potions restore 1000 MP each. The project's key feature is multi-profession: a character of any class can learn balanced skills from all professions. All new additions can be upgraded.

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Chronicles: Interlude

Lineage2.pp.ua is a Lineage 2 server on the Interlude chronicle with additions, designed for PvP and active gameplay. The project runs on an in-house build and offers high rates (x50000), which lets you level up your character quickly and focus on battles. The main emphasis is on PvP content: massive battles, ganks, and constant dynamics without lengthy grinding. Players have access to unique mechanics and extra features beyond standard Interlude. The administration keeps the server running stably 24/7 and provides technical support to players. This format suits those looking for a high-rate server to play with friends and who enjoy intense PvP battles.

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Chronicles: Interlude

This is a Lineage 2 Interlude PvP server with additional features. The x50000 rates are designed for a fast start and powerful characters: leveling is very quick, and the main focus is on massive battles. Item enchanting is done through a special enchanter with a guaranteed success chance, which removes the element of randomness when upgrading your gear. The server offers a set of its own mechanics. The PvP Rank system increases your character's rating and stats for the battles you take part in. Runes can be bought and upgraded for additional stat boosts, and this mechanic works for all classes. A custom skill manager unlocks additional skills, while epic jewelry, starting from level 3, requires upgrading at a dedicated NPC. The gameplay is further complemented by an achievement system with rewards for activities, unique raid bosses, regular events, and the Olympiad. The project is focused on dynamic fun and open massive PvP.

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Chronicles: Interlude

The server runs on the Interlude chronicles, the classic version of Lineage 2. Rates: EXP x1200, SP x1200, Adena x3000. Your class is granted for free, which speeds up your character's development. Enchant: the maximum is +18 for weapons and +12 for armor and jewelry. The enchant chance for weapons up to +10 is 76% and 60% beyond that; for armor and jewelry up to +8 it is 76% and 60% beyond that. Safe enchant is +3, and +4 for full body armor. For comfortable play you have access to an NPC buffer, a convenient shop, an in-game auction, mail, and the ALT+B panel. For PvP victories you receive a PvP coin, with protection against boosting from a single IP/HWID. As your PvP count grows, your nickname changes color. Your account is protected by a double-password system and a binding to your computer.

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Chronicles: Interlude

A Lineage 2 server on the PTS platform, Interlude chronicles, with rates of Exp x1200, SP x1200, Adena x1200. At the start you receive level 39 and 1kkk of Adena, there is no further leveling, and level 80 is obtained through the GM Shop. Grade Penalty and the weight limit have been removed, the subclass quest is cancelled (up to 10 subclasses), the noblesse quest is simplified, and the respawn of level 80 raid bosses is 1 hour. Clan skills are learned without items, clan penalties are cancelled, a clan war requires 15 members, and the Olympiad is weekly. The maximum enchant is 20/15/15 with a chance from 80% down to 35% depending on the level; at 21/16 the item breaks with a 100% probability. Sieges are weekly. Level 80 raid bosses drop 1-3 Life Stones, the augmentation chance is 25%, epic bosses are level 80, and champion mobs drop Gold Bar. Buff duration is 2 hours with 36 slots, buffs do not disappear on death even without noblesse, and there is a Block Buff. The Goddard PvP zone borders the peaceful Einhasad Temple zone. Auto-learning of skills, auto-loot, and quality geodata are implemented. The .adena and .gold commands exchange Gold Bar for 1kkk of Adena and back, there is account binding, a daily auto-restart at 5:00 MSK, and protection against cheating programs.

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Chronicles: Interlude

Lanera is a Lineage 2 Interlude server in the Classic PVP format with EXP and Adena rates of x2000. Consumables are unlimited: shots and arrows are infinite. Top-tier level 76 Life Stones drop from Tyrannosaurs with the official chance, and the probability of obtaining a skill for High and Top LS is 7%. In the Ketra Orc Outpost and Varka Silenos Outpost locations, mobs drop a large amount of Adena, which you can spend on useful items in the in-game shop. The server hosts Team vs Team events with a reward of festival Adena. A convenient buffer with profiles and buffs from three professions is available, including Malaria, Flu, and resistances. A GM shop, an auction, and mail are implemented. The subclass quest is not required, and the Nobless quest is simplified.

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Chronicles: Interlude

This Lineage II server runs on the classic Interlude chronicle. The EXP, SP, and Adena rates are set to x10000, making leveling and resource accumulation extremely fast. The safe enchant holds up to +4. The maximum weapon enchant level is +25, with the success chance up to +16 being 80% and higher than that 60%. For armor the maximum is +20: up to +14 the success chance is 80%, and beyond that 60%. All regular raid bosses are level 80, and their respawn time ranges from 12 to 24 hours. Top-Grade Life Stones are available from level 76, and Giant's Codex books drop with a 100% chance. Automatic events take place on the server every hour. After teleporting, your character receives protection for 5 seconds.

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Chronicles: Interlude

The server runs on the Interlude chronicles in a multi-profession format with additions. Rates: Exp x10000, SP x10000, Adena x1, Drop x1. The start is simplified: new characters appear in Giran at level 80, carrying 2kkk Adena and newbie wings. In the inventory of each character there is a special buff (fire wizard and water wizard), as well as Light Armor Mastery and Weapon Mastery (1 level each). You can take all three professions from a professional manager without a quest. Enchant: maximum +75, safe +15. The enchant chance with a Blessed scroll is 93%, and with a crystal scroll 100% (you can obtain it in-game). Enchant scrolls drop in the lairs of Antharas, Valakas, and Baium. Mechanics: buffs do not disappear after death, auto-learning of skills and auto-loot are available, along with unlimited Soulshots and Spiritshots. Enchant scrolls and Life Stones stack into a single stack, and mana potions restore 5000 MP. The duration of all buffs is 2 hours, with 100 slots allocated for buffs. All armor types work with Light Armor Mastery. A full free buffer with Malaria and Flu is included. Additions: 4 levels of new armor, 4 levels of new weapons, 4 levels of tattoos each for mage and warrior, new helmets, masks, and wings, dyes +5 to all stats, as well as new monsters and raid bosses.

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Chronicles: Interlude

Häufig gestellte Fragen

Interlude ist einfacher und "reiner": keine Elemente, Vitalität, Instanzen wie Kamaloka. Weniger Subklassen (31 vs 36), aber das PvP-Gleichgewicht gilt als Referenz. HF hat tieferen Inhalt, Interlude — tiefere Seele.

x3–x15 für volles Spiel mit Farming und Belagerungen. x50–x100 — beschleunigter Start, PvP in ein paar Tagen. x1000+ — reines PvP ohne Leveln, aber wird schnell langweilig.

Mehr denn je. Jede Woche öffnen neue Server, laut Administratoren ziehen große Projekte beim Launch hohe Online-Zahlen an. Community lebt, Guides sind aktuell, Donat ist meist kosmetisch.

Templar (Dark Avenger) — robust, einfach zu steuern, nützlich in Party und Solo. Für Farming — Tyrant oder Destroyer. Für PvP — Treasure Hunter, wenn bereit zu lernen.

Ja. Auf den meisten Servern ist die Noblesse-Quest nach Level 75+ verfügbar. Bei x100+-Raten oft kostenlos.

Werden Sie Noblesse, warten Sie auf die Olympiade-Periode (meist einen Monat), melden Sie sich über NPC in Städten an. Gewinnen Sie Kämpfe — sammeln Sie Punkte — werden Sie Klassenheld.

Kommt darauf an, was Sie suchen. Wollen Sie Nostalgie und reines PvP ohne Extra-Systeme — Interlude. Wollen Sie mehr PvE-Inhalt und Level-Tiefe — <a href="https://l2.bestgames.to/high-five">High Five</a>. Beide Optionen sind lebendig und relevant.

SA (Special Ability) — Einfügen eines Steins in eine Waffe, gibt passiven Effekt (Focus, Haste, Health). Augmentation — zufälliger Bonus beim Modifizieren der Waffe über Life Stone. Kann aktive Fähigkeit geben — auf Interlude ist dies eines der Haupt-Endgame-Ziele.

Interlude — die Chronik, die alle überlebt hat

Chronik 6: Interlude wurde 2006 veröffentlicht und veränderte Lineage 2 für immer. NCSoft fügte Olympiade, Heldensystem, Clanhallen über Auktion, Sieben Siegel und Dimensional Rift hinzu. Aber das Wichtigste — es gab den Spielern die Formel, die heute noch funktioniert: Klassenbalance, klare Regeln, minimales RNG außerhalb von Over-Enchanting.

Warum wurde C6 "diese eine" Chronik? Es ist einfach. Interlude hat nichts Extra. Kein Elementarsystem, keine Vitalität, keine Awakening-Überarbeitungen. Es gibt 31 finale Berufe, Subklassen, epischen Schmuck und PvP, bei dem der gewinnt, der seine Klasse am besten kennt. Die Private-Szene hat diese Version sofort aufgegriffen — und nicht mehr losgelassen.

Warum C6 seit zwanzig Jahren nicht gestorben ist

Jede nachfolgende Chronik hat L2 komplizierter gemacht: Gracia fügte Elemente und Vitalität hinzu, GoD überarbeitete Klassen in das Awakening-System. Einige Spieler akzeptierten die Änderungen, andere nicht. Interlude blieb für diejenigen, die Klassik ohne Kompromisse wollen. Server-Dateien sind bis zur Perfektion poliert, Bugs sind bekannt und dokumentiert, und es gibt mehr Build-Anleitungen als für jede andere Chronik.

Auf Private-Servern rangiert Interlude konstant unter den Top-2 in der Beliebtheit neben High Five. Gleichzeitig ist die Einstiegsschwelle niedriger: Mechaniken sind transparenter, die Lernkurve sanfter.

Was Sie auf einem Interlude-Server erhalten

31 Subklassen, Noblesse über Questkette, Heldenanspruch über Olympiade. SA-Waffe definiert den Build, Augmentation gewährt den Besten mächtige aktive Fähigkeiten. Epische RB (Antharas, Valakas, Baium, Zaken, Frintezza) — Clans führen echte Kriege um ihren Schmuck.

Die Burgbelagerung auf Interlude ist kanonisch. Ohne Custom-Schnickschnack späterer Chroniken: Alles läuft auf Taktik, Truppenaufstellung, Allianzkoordination hinaus. Massen-PvP fühlt sich fair an — Organisation gewinnt, nicht der, der am meisten Geld ausgegeben hat.

Klassen und Meta: Wer herrscht auf C6

Im Massen-PvP dominieren Necromancer, Bishop (Halten) und Spellhowler sowie Sorcerer (AoE-Schaden). Dolche — Treasure Hunter und Abyss Walker — beste Wahl für 1v1 und Solo-Farming. Tanks (Dark Avenger, Paladin) halten die Front bei Belagerungen, Warlord und Overlord tragen Clan-Inhalte. BD + SWS — obligatorische Combo für jede Party.

Die Bogenschützen-Meta auf Interlude ist umstritten: Bogenschützen sind in geübten Händen stark, verzeihen aber Fehler weniger als Dolche. Heiler ohne Party ist nutzlos, aber in einer Gruppe — unverzichtbar.

Wen spricht Interlude an

Diejenigen, die L2 2006–2010 gespielt haben und "nach Hause" zurückkehren wollen. Hardcore-Spieler, für die Vitalität und Auto-Fight Schimpfwörter sind. Spieler, die nicht bereit sind, sich mit den mehrschichtigen Systemen von GoD und Essence auseinanderzusetzen, sondern einfach einloggen, eine Party bilden und zur Belagerung gehen wollen. Wenn Sie reines L2 brauchen — Interlude ist genau das.

ParameterInterlude (C6)High Five (CT2.6)Gracia FinalClassic
Drittklassen-Berufe313634Basis
OlympiadeKlasse + nicht-KlasseKlasse + nicht-KlasseKlasse + nicht-KlasseVereinfacht
ElementarsystemNeinVollJaNein
VitalitätNeinJaJaNein
SA-WaffeJa, SchlüsselmechanikJaJaNein
Auto-FightNeinNeinNeinNein