Hardcore ist ein Lineage-2, High Five-Privatserver im BestGames-Ranking.
Der Server läuft auf der Chronik High Five. Sieh dir alle High Five-Projekte — und den Vergleich mit Hardcore — an einem Ort an oder finde alle Versionen im Bereich Lineage-2-Chroniken.
Lies die Beschreibung und die Bewertungen unten, um zu entscheiden, ob Hardcore zu deinem Spielstil passt, und stimme dann ab, um es im Ranking zu unterstützen.
A server on the High Five Part 5 chronicle with reworked gameplay, altered classes and mechanics. Rates: EXP x1000, Adena x1200. You start at level 40 with 50kk Adena, and within a day you can reach level 84 and gather decent gear.
The maximum enchant is +15. A standard ALT-B is available with a shop, buffer and teleport. You can augment any item, collecting the stats you need to strengthen your character. Buffs do not disappear after death.
Auto-clicking loses its purpose: potions have been replaced with elixirs that have a long cooldown, but characters have a noticeably increased CP regeneration. 99% of skills now always land, provided the target has not used a resist or invulnerability beforehand; skill durations and cooldowns have been adjusted. A diminishing returns system has been introduced, along with a trinket for breaking out of crowd control.
More than 300 useless skills have been removed, new skills have been added to classes from level 50, and more than 90% of the rest have been changed. After level 76 the play style differs noticeably from ordinary servers: a single class may have different rotations and stat priorities depending on your goals. The project was made by players for players.
The maximum enchant is +15. A standard ALT-B is available with a shop, buffer and teleport. You can augment any item, collecting the stats you need to strengthen your character. Buffs do not disappear after death.
Auto-clicking loses its purpose: potions have been replaced with elixirs that have a long cooldown, but characters have a noticeably increased CP regeneration. 99% of skills now always land, provided the target has not used a resist or invulnerability beforehand; skill durations and cooldowns have been adjusted. A diminishing returns system has been introduced, along with a trinket for breaking out of crowd control.
More than 300 useless skills have been removed, new skills have been added to classes from level 50, and more than 90% of the rest have been changed. After level 76 the play style differs noticeably from ordinary servers: a single class may have different rotations and stat priorities depending on your goals. The project was made by players for players.
| Name | Land | Online | Хроники | Тип | Рейт | Новые серверы | Русские серверы | Зарубежные серверы | Abstimmen |
|---|---|---|---|---|---|---|---|---|---|
| Hardcore |
Russia
|
0 | High Five |